The Untitled Adventure

A location-based digital interaction game designed in partnership with Anna Biernacki during a 3-week sprint

Project Summary

Project Summary

Project Summary

I pitched the initial idea to my friend Anna Biernacki because we share an interest in game design. Together we worked through the 4 phases of the double-diamond design thinking process: Empathize, Define, Prototype, and Test.


We agreed at the outset that our primary objectives would be:


  • Establish a well-defined use-case through user research

  • Develop a robust user-flow and feature roadmap

  • Create a polished high-fidelity design


In the end, we successfully accomplished all of our goals. This case-study explores our process from beginning to end.

Inspired by collaborative team environments. Dedicated to developing value driven digital products with cutting edge best practices for user experience, navigation, security, and content management.

Experience managing business processes, asset creation and delivery, storage, and disposition. Professional background emphasizing information technology, website development, and value creation.

Experience managing business processes, asset creation and delivery, storage, and disposition. Professional background emphasizing information technology, website development, and value creation.

Week 1: Diving Deep into Empathy

Our team lived, breathed and dreamed ‘empathy’, brainstorming ways to connect people and make friendship a less daunting task. We didn’t just build an app, we imagined an entire world within it.

Our team lived, breathed and dreamed ‘empathy’, brainstorming ways to connect people and make friendship a less daunting task. We didn’t just build an app, we imagined an entire world within it.

Week 2: Pushing Boundaries With Prototyping

Out with the old and in with the innovative! We crafted prototypes, turned feedback into opportunities, shaped up models and did a gazillion revisions. Our meeting rooms were our battlefields, and whiteboards, our weapons.

Out with the old and in with the innovative! We crafted prototypes, turned feedback into opportunities, shaped up models and did a gazillion revisions. Our meeting rooms were our battlefields, and whiteboards, our weapons.

Week 3: Testing, the Dance With Users

With the final prototype in hand, we threw ourselves at the mercy of users. ‘It’s time for testing!’, we screamed. Oh, the suspense! Would they like it, love it, or loathe it?

With the final prototype in hand, we threw ourselves at the mercy of users. ‘It’s time for testing!’, we screamed. Oh, the suspense! Would they like it, love it, or loathe it?

The Successful Conclusion

And there it was, The Untitled Adventure in all its glory, refined and made buddy-friendly, thanks to rigorous testing. We went from a vision to reality in just 3 weeks.

And there it was, The Untitled Adventure in all its glory, refined and made buddy-friendly, thanks to rigorous testing. We went from a vision to reality in just 3 weeks.

21

21

Days Planned

30

30

Team Members

1

1

Product Launched

Teaming with Giants.

Teaming with Giants.

Teaming with Giants.

Airbnb

Airbnb

Snapchat

Snapchat

Uber

Uber

Join the Adventure!

Join the Adventure!

Join the Adventure!

Subscribe to our newsletter and stay updated with our exciting offers and the latest updates on The Untitled Adventure. Your next friend could be a click away!

Subscribe to our newsletter and stay updated with our exciting offers and the latest updates on The Untitled Adventure. Your next friend could be a click away!

How? What? Why?

How? What? Why?

What’s the working model of The Untitled Adventure?

Our app connects people based on similar interests and creates safe spaces for meaningful conversation, making friendship a less daunting task.

What happens in the design sprint?

We followed a typical design sprint model - Empathize, Define, Ideate, Prototype, and Test. Within 3 weeks, a full-fledged app was created.

Can I download the app for free?

Yes, absolutely! The app is free to download and use. You may choose one of our premium plans for additional features.

Why is the app named The Untitled Adventure?

We believe every person's journey to finding a friend is a unique adventure, hence we decided on the name, The Untitled Adventure.

© 2024 The Untitled Adventure

Generated on: February 3, 2024